ProjectE Alchemist


Level KXP Wizard
123 456 789 A
TH
101-- --- --- -+0
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580222 1-- --- -+1
6160222 1-- --- -+1
7320322 21- --- -+2
8640322 21- --- -+2
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123300333 222 1-- -+3
133600433 322 21- -+4
143900433 322 21- -+4
154200443 332 221 -+4
164500443 332 221 -+5
174800444 333 222 -+5
185100544 433 322 -+5
195400554 443 332 -+6
205700555 444 333 1+6
216000555 444 333 1+6
226300555 444 333 2+7
236600555 444 333 3+7
246900555 444 443 3+7
257200555 444 444 4+8
267500555 554 444 4+8
277800555 555 544 4+8
288100555 555 555 4+9
298400555 555 555 5+9
308700665 555 555 5+9
319000666 655 555 5+10
329300666 666 555 5+10
339600666 666 665 5+10
349900666 666 666 6+11
3510200776 666 666 6+11
3610500777 766 666 6+11
Requisites:Con 14, Int 18
Alignment:any
HD/level:10 Hp (no extra Hp from leveling)
Weapon Prof.:2+level/6 To Hit: Wiz Saves: Cus
To Hit Table:Wiz
Save Table:Cus
Reference:ProjectE Minecraft
Groups:Wizard, Custom
Complexity:CF=3
This class is based on the mod Equivalent Exchange in Minecraft. All methods of transmutation have in common that items can only be transmuted into other items of equal value, which is measured in EMC, short for Energy-Matter Currency. It is however possible to transmute one item into multiple ones of inferior value, or to transmute multiple items into one of higher value, as long as the sum of all original items' values matches that of all produced items.
You have an EMC pool as well as a Learned object list. Objects are learned by being burned into a transmutation table/tablet. All objects have an EMC value when burned this way. A list of applicable objects appears on the following pages. SN is the session number that the object is available. The table below serves as a rough guide as to what SN an object not on the list would fall under CF=5: Ignore SN availability or treat as SN 1. (note: Several strategies exist for harvesting items for EMC. I will list some of my favorites here and you are free to copy them: buying bread, collecting bones from skeletons, hiring hirelings and collecting the bones from their bodies, etc.)
You also know wizard spells. Specialized in Alteration. All others opposite. Int bonus to spells. You get a familiar.
SN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15+
EMC 50 200 500 1k 2k 10k 20k 100k 500k 1m 2m 5m 10m 50m 100m+
Level 1: May use 1 material component effect per spell as a zero action.
Level 1: You may buy weapons/armor/general equipment using EMC as gp at 5:1 ratio. This does not include weapon/armor adjectives or dragon armor.
Level 6: You may buy weapons/armor adjectives and dragon armor using EMC as gp at 5:1 ratio. This does not include magic items.
Level 8: You may buy items of unusual materials/unusual material adjectives of SN=LVL-7 or the real SN, whichever is higher using EMC as gp at 5:1 ratio.
Level 9: You may buy magic items using EMC as XPV at a 50:1 ratio.
Level 18: Can lend out EMC created items to other party members by spending double the EMC on it.
Object EMC SN
Cobblestone, Cobblestone Slab, Dead Bush, Fern, Tall Grass, Dirt, Glass, Grass, Ice, Leaves, Mycelium, Netherrack, Sand, Snow, Stone, Stone Brick Stairs, Stone Bricks, Stone Slab, Stone Stairs, Basalt, Basalt Brick, Basalt Cobblestone, Marble, Marble Brick, Endstone / White Stone11
Button, Stone Pressure Plate21
Gravel, Nether Brick, Stick, Sandstone, Sandstone Slab, Flint41
Lever51
Cactus, Furnace, Vines, Wooden Planks, Wooden Slab, Dye (all colors)81
Torch91
Cobweb, Fence, Fishing Rod, String, Wooden Stairs121
Ladder, Arrow141
Flower, Rose, Lily Pad, Wooden Pressure Plate, Seeds, Melon Seeds, Pumpkin Seeds, Gold Piece (gp)161
Sign171
Wheat, Trap Door, Sticky Resin, Nether Wart, Rotten Flesh, Slime Ball241
Charcoal, Crafting Table, Fence Gate, Mushroom (Red/Brown), Sapling, Wood, Sugarcane, Paper, Sugar, Bone Meal, Egg321
Wool (all colors), Feather481
Soul Sand492
Chest, Obsidian, Redstone, Porkchop, Beef, Fish, Chicken, Leather, Clay642
Redstone Torch682
Bread722
Painting802
Copper Ingot852
Iron Bars, Rail, Book, Bone962
Dispenser1192
Coal, Note Block, Spider Eye, Lava Cell, Nikolite1282
Jack o’ Lantern, Melon, Pumpkin, Bed1442
Moss Stone1452
Gunpowder, Fermented Spider Eye, Saddle1923
Redstone Repeater2033
Glistering Melon2433
Bronze Ingot2553
Brick Block, Brick Slab, Clay Block, Detector Rail, Iron Ingot, Tin Ingot2563
Redstone Comparator3353
Bookshelf3363
Brick Stairs, Piston3483
Sticky Piston3723
Cake, Glowstone Dust3843
Silver Ingot5123
Copper Chest7444
Blaze Powder, Bucket7684
Water Bucket7694
Magma Cream7924
Lava Bucket8324
Milk (Bucket)8334
Lapis Lazuli8644
TNT9644
Ender Pearl, Emerald1,0245
Compass1,0885
Minecart, Iron Helmet1,2805
Minecart with Furnace1,2885
Minecart with Chest1,3445
Glowstone Block, Iron Door, Blaze Rod1,5365
Brewing Stand1,5395
Eye of Ender1,7925
Gold Ingot, Powered Rail2,0486
Iron Chest2,1126
Iron Block2,3046
Ghast Tear4,0966
Silver Chest4,8406
Lapis Lazuli Block7,7766
Diamond8,1926
Diamond Shovel8,2006
Jukebox8,2566
Diamond Sword16,3887
Diamond Hoe16,3927
Enchantment Table16,7367
Gold Block18,4327
Gold Chest18,4967
Diamond Pickaxe, Diamond Axe24,5848
Diamond Boots32,7688
Diamond Chest34,8868
Crystal Chest34,8948
Diamond Helmet40,9608
Diamond Leggings57,3448
Diamond Chestplate65,5368
Diamond Block73,7288
Ender Dragon Egg, Nether Star139,2649
Name EMC Builds From Effect SN
Machines
Antimatter Relay (MK1)74,144Diamond BlockConverts items to EMC and can pull/push EMC to other blocks at 64 EMC/s. Holds 100,000 EMC.8
Antimatter Relay (MK2)223,114MK1Converts items to EMC and can pull/push EMC to other blocks at 128 EMC/s. Holds 1,000,000 EMC.9
Antimatter Relay (MK3)681,281MK2Converts items to EMC and can pull/push EMC to other blocks at 640 EMC/s. Holds 10,000,000 EMC.10
DM Furnace1,114,120Dark MatterSmelts at 2 operations/second.11
Energy Collector (MK1)82,953Diamond BlockSolar panel for EMC at 4/second. Holds 10,000 EMC. Can refill Klein Stars.8
Energy Collector (MK2)232,969MK1Solar panel for EMC at 12/second. Holds 30,000 EMC. Can refill Klein Stars.9
Energy Collector (MK3)710,665MK2Solar panel for EMC at 40/second. Holds 60,000 EMC. Can refill Klein Stars.10
Energy Condenser (MK1)42,011Alchemical ChestClones items for EMC. Converts items into EMC 1 at a time.8
Energy Condenser (MK2)2,466,843MK1Clones items for EMC. Converts items into EMC 64 at a time. Has inventory.12
RM Furnace2,514,952DM FurnaceSmelts at 6.5 operations/second.12
DM Block139,264Dark MatterCrafting component.9
RM Block466,944DM BlockCrafting component.9
Utility
Nova Catalyst1,506TNT10m radius explosion that only affects inert matter; harvests it without destroying it.5
Nova Cataclysm4,849Nova Catalyst20m radius explosion that only affects inert matter; harvests it without destroying it.6
Alchemical Chest8,987Diamond104-slot chest; Black Hole Band, Gem of Eternal Density, and Talisman of Repair function while inside.6
DM Pedestal901,120Red MatterAllows constant function of certain rings and power items.10
Interdiction Torch12,932Diamond3m radius continuous repulsion for enemies.7
Aeternalis Fuel8,192Mobius FuelBurns 64× as long as coal.6
Alchemical Coal512CoalBurns 4× as long as coal.4
Covalence Dust
Covalence Dust (Green)1CobbleCrafting component.1
Covalence Dust (Cyan)8CoalCrafting component.1
Covalence Dust (Blue)208DiamondCrafting component.3
Dark Matter139,264Aeternalis FuelCrafting component.9
Mobius Fuel2,048Alchemical CoalBurns 4× as long as coal.6
Iron Band2,184IronCrafting component.6
Red Matter466,944Dark MatterCrafting component.9
Alchemy Bag9,851Alchemical ChestPortable Alchemical Chest; dyeable (16 colors). Bags can be placed in Bags without rupturing into the Astral Plane.6
Divining Rod
Divining Rod (Green)12Low Covalence Dust1V: Average EMC of blocks in area.1
Divining Rod (Cyan)76Medium Covalence Dust1V: Average EMC of blocks in area, and the highest EMC value in the area.2
Divining Rod (Blue)1,750High Covalence Dust1V: Average EMC of blocks in area, and top three EMC values in the area.5
Talisman of Repair490High Covalence DustMending (continuous) while in inventory. On a DM Pedestal: Mending continuous within 9m.3
Alchemical Tome152,732,018Filled OmegaX2When burned into the Transmutation Tablet, you learn all learnable objects that have EMC values on this class.15
Klein Star
Klein Star (Ein)24,576Diamond50,000 EMC storage battery.8
Klein Star (Zwei)98,304Ein200,000 EMC storage battery.8
Klein Star (Drei)393,216Zwei800,000 EMC storage battery.9
Klein Star (Vier)1,572,864Drei3,200,000 EMC storage battery.11
Klein Star (Sphere)6,291,456Vier12,800,000 EMC storage battery.13
Klein Star (Omega)25,165,824Sphere51,200,000 EMC storage battery.14
Philosopher's Stone9,984Diamond1M: Transmute one object to another of equal EMC; or 1P, spend 384 EMC: Transmute one mob of same DL into another.6
Transmutation Table260ObsidianEMC + learned-object storage; 1V: Retrieve up to 64 of one object for its combined EMC amount. Max EMC = (2^64−1)/2 (≈ 9 quintillion).3
Transmutation Tablet557,320DM BlockPortable Transmutation Table.10
Body Stone934,944Red MatterYou do not need to eat or drink.10
Catalytic Lens1,318,510Dark MatterHyperkinetic Lens + 1M, spend 72/288/648/1152/4608 EMC: Mine a 3×3×(1/4/9/16/64)m area.11
Destruction Catalyst14,216Nova Catalyst1M, spend 72/288/648/1152 EMC: Mine a 3×3×(1/4/9/16)m area.7
Evertide Amulet422,406Dark MatterWater walking; immune drowning; 1M: Create water/ice. On a DM Pedestal: keeps area constantly raining.9
Gem of Eternal Density319,616Dark MatterTurns low-EMC items into high-EMC items. Modes: Iron/Gold/Diamond/Dark Matter/Red Matter.9
Hyperkinetic Lens328,433Dark Matter1M, spend 384/637/895/1152 EMC: Launch explosive projectile for that much dmg to 1/2/3/4 groups.9
Life Stone1,872,000Body/Soul StoneBody Stone + Soul Stone. On a DM Pedestal: restores nearby players’ health/hunger at 10hp/sec.11
Mercurial Eye475,584Red Matter1M: Create 1m³ of targeted block; extend a row up by 1; create 3m×3m×15m pillar; or transmute one block to targeted block.9
Mind Stone935,328Red MatterCan store XP.10
Soul Stone937,056Red MatterTroll-like regen 6/r for 320 EMC/r. On a DM Pedestal: restores nearby players’ health at 10hp/sec.10
Volcanite Amulet422,784Dark MatterImmune fire/lava; lava walking; 1M: Create 1m³ lava. On DM Pedestal: constant drought.9
Watch of Flowing Time568,512Dark Matter1M: Speed up/reverse time by 10/20/30%. On DM Pedestal: stacks to x10 (35 pedestals). Beware disrupting time.10
Archangel's Smite280,864Dark Matter1 unarmed attack: fire seven 1d6 homing arrows. 1F: fire seventeen 1d6 homing arrows/second (toggle). Uses own arrows first, then EMC at 14 per. On DM Pedestal: occasionally shoots nearby mobs.9
Black Hole Band280,612Dark MatterSucks unattended objects into inventory within 6m. On DM Pedestal: pulls items toward pedestal and places into adjacent inventories.9
Harvest Goddess Band281,568Dark MatterPlant growth (continuous). 1M, spend 64 EMC: autogrow a plant. On DM Pedestal: grows + harvests nearby crops.9
Ring of Arcana3,742,844Red MatterRing of Ignition + Zero Ring + Harvest Goddess Band + Swiftwolf’s Rending Gale combined. 1V: Cycle which ring it acts as.12
Ring of Ignition285,848Dark MatterImmune lava/fire. 1M, spend 64 EMC: Fireball (LVL d6). On DM Pedestal: occasionally ignites nearby mobs.9
Swiftwolf's Rending Gale559,296Dark MatterFlying; immune fall dmg; inertial barrier (cont.). 1M: Reverse Gravity a mob (or Call Lightning when raining). On DM Pedestal: lightning bolts nearby mobs.10
Void Ring1,010,697Red MatterBlack Hole Band + Gem of Eternal Density and 1M: Teleport.11
Zero Ring281,412Dark Matter1M: Launch snowballs / place snow / freeze water / turn lava to obsidian. On DM Pedestal: keeps surroundings frozen; extinguishes nearby mobs.9
Armor / Tools
Dark Matter Armor1,114,112Dark MatterIndestructible. +8 AC and iDR 20%/−.11
Dark Matter Axe434,176Dark MatterIndestructible. Attacking the stump of a tree harvests the whole tree.9
Dark Matter Boots557,056Dark MatterIndestructible. +2 AC and iDR 20%/−.9
Dark Matter Greaves974,848Dark MatterIndestructible. +2 AC and iDR 20%/−.10
Dark Matter Hammer303,104Dark MatterIndestructible. 1P: Mine out a 3m³ to 5m³ area of stone.9
Dark Matter Helmet696,320Dark MatterIndestructible. +2 AC and iDR 20%/−.10
Dark Matter Hoe294,912Dark MatterIndestructible. 1P: Till out a 3m³ area.9
Dark Matter Pickaxe434,176Dark MatterIndestructible. Mining a vein mines the whole vein.9
Dark Matter Shears147,456Dark MatterIndestructible. 1P: Autoshear an animal. 1% chance to clone that animal.9
Dark Matter Shovel155,648Dark MatterIndestructible. 1P: Dig out 3×3×1 or 5×5×1 meters of dirt/sand/gravel.9
Dark Matter Sword266,720Dark MatterIndestructible. 60 base dmg. 1V, spend 384 EMC/swing: Cascade Ramming.9
Abyss Helmet80,756,326RM Helmet + Filled OmegaIndestructible. Nightvision. +8 AC. iunDR 22.5%/−. 1P: Natural lightning strike 1 target.14
Gravity Greaves81,497,408RM Greaves + Filled OmegaIndestructible. Step Assist. +8 AC. iunDR 22.5%/−. 1V: Reverse featherfall; 1V: Repel enemies in 5m radius.14
Hurricane Boots79,909,248RM Boots + Filled OmegaIndestructible. +8 AC. iunDR 22.5%/−. Immune falling dmg. ×5 movement rate. Flight.14
Infernal Armor82,573,216RM Armor + Filled OmegaIndestructible. +32 AC. iunDR 22.5%/−. Immune fire/lava. 1P: Capital Explode 1 target.14
Red Katar7,512,064RM Sword + Hoe + Axe + ShearsIndestructible. Acts as RM sword/hoe/axe/shears. 1P: Harvest or till all leaves/grass within 32m. 1P: Slay one group.13
Red Matter Armor4,849,664Red MatterIndestructible. +16 AC and iuDR 22.5%/−.12
Red Matter Boots1,376,256Red MatterIndestructible. +4 AC and iuDR 22.5%/−.11
Red Matter Greaves2,408,448Red MatterIndestructible. +4 AC and iuDR 22.5%/−.12
Red Matter Hammer1,515,520Red MatterIndestructible. 1P: Mine out a 3m³ to 7m³ area of stone.12
Red Matter Helmet3,031,040Red MatterIndestructible. +4 AC and iuDR 22.5%/−.12
Red Matter Hoe1,368,064Red MatterIndestructible. 1P: Till or dig out a 3m³ area.11
Red Matter Axe1,974,272Red MatterIndestructible. 1P: Harvest all wood within 16m radius.11
Red Matter Pickaxe1,974,272Red MatterIndestructible. 1P: Mine all ore within a 32m radius.11
Red Matter Shears614,400Red MatterIndestructible. 1P: Autoshear an animal or harvest all leaves in 16m radius.10
Red Matter Shovel761,856Red MatterIndestructible. 1P: Dig out 3×3×1 to 7×7×1 meters of dirt/sand/gravel.10
Red Matter Sword1,220,608Red MatterIndestructible. 70 base dmg. nV: Cascade Ramming n groups at 384 EMC/swing.11
Red Morning Star7,053,312RM Hammer + Pickaxe + ShovelIndestructible. Acts as RM hammer/pickaxe/shovel. 1P: Mine out a 3m³ to 9m³ area.13